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https://github.com/onyx-and-iris/gobs-cli.git
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add unit tests
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58
scene_test.go
Normal file
58
scene_test.go
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@@ -0,0 +1,58 @@
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package main
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import (
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"bytes"
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"strings"
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"testing"
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)
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func TestSceneList(t *testing.T) {
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client, disconnect := getClient(t)
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defer disconnect()
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var out bytes.Buffer
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context := &context{
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Client: client,
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Out: &out,
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}
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cmd := &SceneListCmd{}
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err := cmd.Run(context)
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if err != nil {
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t.Fatalf("Failed to list scenes: %v", err)
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}
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if !strings.Contains(out.String(), "gobs-test") {
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t.Fatalf("Expected output to contain 'gobs-test', got '%s'", out.String())
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}
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}
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func TestSceneCurrent(t *testing.T) {
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client, disconnect := getClient(t)
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defer disconnect()
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var out bytes.Buffer
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context := &context{
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Client: client,
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Out: &out,
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}
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// Set the current scene to "gobs-test"
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cmdSwitch := &SceneSwitchCmd{
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NewScene: "gobs-test",
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}
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err := cmdSwitch.Run(context)
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if err != nil {
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t.Fatalf("Failed to switch to scene: %v", err)
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}
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// Reset output buffer for the next command
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out.Reset()
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cmdCurrent := &SceneCurrentCmd{}
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err = cmdCurrent.Run(context)
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if err != nil {
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t.Fatalf("Failed to get current scene: %v", err)
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}
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if out.String() != "gobs-test\n" {
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t.Fatalf("Expected output to contain 'gobs-test', got '%s'", out.String())
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}
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}
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