add unit tests

This commit is contained in:
2025-05-08 05:04:03 +01:00
parent 8aeb7cb183
commit 7fa43eb35c
8 changed files with 625 additions and 3 deletions

32
sceneitem_test.go Normal file
View File

@@ -0,0 +1,32 @@
package main
import (
"bytes"
"strings"
"testing"
)
func TestSceneItemList(t *testing.T) {
client, disconnect := getClient(t)
defer disconnect()
var out bytes.Buffer
context := &context{
Client: client,
Out: &out,
}
cmd := &SceneItemListCmd{
SceneName: "gobs-test",
}
err := cmd.Run(context)
if err != nil {
t.Fatalf("Failed to list scene items: %v", err)
}
if !strings.Contains(out.String(), "gobs-test-input") {
t.Fatalf("Expected output to contain 'gobs-test-input', got '%s'", out.String())
}
if !strings.Contains(out.String(), "gobs-test-input-2") {
t.Fatalf("Expected output to contain 'gobs-test-input-2', got '%s'", out.String())
}
}