mirror of
https://github.com/onyx-and-iris/gobs-cli.git
synced 2026-04-18 15:13:39 +00:00
add --uuid flag to scene list, sceneitem list and input list
This commit is contained in:
41
sceneitem.go
41
sceneitem.go
@@ -21,7 +21,8 @@ type SceneItemCmd struct {
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// SceneItemListCmd provides a command to list all scene items in a scene.
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type SceneItemListCmd struct {
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SceneName string `arg:"" help:"Name of the scene to list items from." default:""`
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UUID bool `flag:"" help:"Display UUIDs of scene items."`
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SceneName string ` help:"Name of the scene to list items from." arg:"" default:""`
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}
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// Run executes the command to list all scene items in a scene.
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@@ -47,8 +48,13 @@ func (cmd *SceneItemListCmd) Run(ctx *context) error {
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t := table.New(ctx.Out)
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t.SetPadding(3)
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t.SetAlignment(table.AlignCenter, table.AlignLeft, table.AlignCenter, table.AlignCenter)
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t.SetHeaders("Item ID", "Item Name", "In Group", "Enabled")
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if cmd.UUID {
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t.SetAlignment(table.AlignCenter, table.AlignLeft, table.AlignCenter, table.AlignCenter, table.AlignCenter)
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t.SetHeaders("Item ID", "Item Name", "In Group", "Enabled", "UUID")
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} else {
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t.SetAlignment(table.AlignCenter, table.AlignLeft, table.AlignCenter, table.AlignCenter)
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t.SetHeaders("Item ID", "Item Name", "In Group", "Enabled")
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}
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sort.Slice(resp.SceneItems, func(i, j int) bool {
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return resp.SceneItems[i].SceneItemID < resp.SceneItems[j].SceneItemID
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@@ -67,15 +73,30 @@ func (cmd *SceneItemListCmd) Run(ctx *context) error {
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})
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for _, groupItem := range resp.SceneItems {
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t.AddRow(
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fmt.Sprintf("%d", groupItem.SceneItemID),
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groupItem.SourceName,
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item.SourceName,
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getEnabledMark(item.SceneItemEnabled && groupItem.SceneItemEnabled),
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)
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if cmd.UUID {
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t.AddRow(
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fmt.Sprintf("%d", groupItem.SceneItemID),
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groupItem.SourceName,
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item.SourceName,
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getEnabledMark(item.SceneItemEnabled && groupItem.SceneItemEnabled),
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groupItem.SourceUuid,
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)
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} else {
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t.AddRow(
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fmt.Sprintf("%d", groupItem.SceneItemID),
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groupItem.SourceName,
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item.SourceName,
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getEnabledMark(item.SceneItemEnabled && groupItem.SceneItemEnabled),
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)
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}
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}
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} else {
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t.AddRow(fmt.Sprintf("%d", item.SceneItemID), item.SourceName, "", getEnabledMark(item.SceneItemEnabled))
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if cmd.UUID {
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t.AddRow(fmt.Sprintf("%d", item.SceneItemID), item.SourceName, "",
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getEnabledMark(item.SceneItemEnabled), item.SourceUuid)
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} else {
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t.AddRow(fmt.Sprintf("%d", item.SceneItemID), item.SourceName, "", getEnabledMark(item.SceneItemEnabled))
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}
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}
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}
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t.Render()
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