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https://github.com/onyx-and-iris/lottery-tui.git
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4 Commits
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| 039487cfc5 | |||
| 84fcbd326a | |||
| 47ced52722 | |||
| 9405b4a588 |
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img/tui.png
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@@ -1,6 +1,6 @@
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[project]
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[project]
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name = "lottery-tui"
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name = "lottery-tui"
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version = "0.1.1"
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version = "0.2.2"
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description = "A terminal user interface for lottery games."
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description = "A terminal user interface for lottery games."
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authors = [{ name = "onyx-and-iris", email = "code@onyxandiris.online" }]
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authors = [{ name = "onyx-and-iris", email = "code@onyxandiris.online" }]
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dependencies = ["textual>=8.0.0"]
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dependencies = ["textual>=8.0.0"]
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@@ -11,5 +11,13 @@ license = { text = "MIT" }
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[project.scripts]
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[project.scripts]
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lottery-tui = "lottery_tui.tui:main"
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lottery-tui = "lottery_tui.tui:main"
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[build-system]
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requires = ["pdm-backend"]
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build-backend = "pdm.backend"
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[tool.pdm]
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[tool.pdm]
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distribution = true
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distribution = true
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[tool.pdm.build]
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package-dir = "src"
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includes = ["src/**/*", "README.md", "LICENSE"]
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@@ -12,7 +12,7 @@ class Result(NamedTuple):
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def __str__(self) -> str:
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def __str__(self) -> str:
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"""Return a string representation of the lottery result."""
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"""Return a string representation of the lottery result."""
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out = f'Numbers: {", ".join(str(n) for n in self.numbers)}'
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out = f'Numbers: {", ".join(str(n) for n in sorted(self.numbers))}'
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if self.bonus:
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if self.bonus:
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match self.kind:
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match self.kind:
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case 'EuroMillions':
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case 'EuroMillions':
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@@ -23,7 +23,7 @@ class Result(NamedTuple):
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bonus_name = 'Thunderball'
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bonus_name = 'Thunderball'
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case _:
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case _:
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bonus_name = 'Bonus Numbers'
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bonus_name = 'Bonus Numbers'
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out += f'\n{bonus_name}: {", ".join(str(n) for n in self.bonus)}'
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out += f'\n{bonus_name}: {", ".join(str(n) for n in sorted(self.bonus))}'
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return out
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return out
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@@ -40,7 +40,7 @@ class Lottery(ABC):
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"""An abstract base class for different types of lotteries."""
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"""An abstract base class for different types of lotteries."""
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@abstractmethod
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@abstractmethod
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def draw(self):
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def draw(self) -> Result:
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"""Perform a lottery draw."""
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"""Perform a lottery draw."""
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@@ -54,7 +54,7 @@ class UKlotto(Lottery):
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POSSIBLE_NUMBERS = range(1, 60)
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POSSIBLE_NUMBERS = range(1, 60)
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def draw(self):
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def draw(self) -> Result:
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"""Perform a UK Lotto draw."""
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"""Perform a UK Lotto draw."""
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result = random.sample(UKlotto.POSSIBLE_NUMBERS, 6)
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result = random.sample(UKlotto.POSSIBLE_NUMBERS, 6)
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return Result(kind='UK Lotto', numbers=result, bonus=None)
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return Result(kind='UK Lotto', numbers=result, bonus=None)
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@@ -71,7 +71,7 @@ class EuroMillions(Lottery):
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POSSIBLE_NUMBERS = range(1, 51)
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POSSIBLE_NUMBERS = range(1, 51)
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POSSIBLE_BONUS_NUMBERS = range(1, 13)
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POSSIBLE_BONUS_NUMBERS = range(1, 13)
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def draw(self):
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def draw(self) -> Result:
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"""Perform a EuroMillions draw."""
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"""Perform a EuroMillions draw."""
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numbers = random.sample(EuroMillions.POSSIBLE_NUMBERS, 5)
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numbers = random.sample(EuroMillions.POSSIBLE_NUMBERS, 5)
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bonus = random.sample(EuroMillions.POSSIBLE_BONUS_NUMBERS, 2)
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bonus = random.sample(EuroMillions.POSSIBLE_BONUS_NUMBERS, 2)
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@@ -88,7 +88,7 @@ class SetForLife(Lottery):
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POSSIBLE_NUMBERS = range(1, 40)
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POSSIBLE_NUMBERS = range(1, 40)
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def draw(self):
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def draw(self) -> Result:
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"""Perform a Set For Life draw."""
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"""Perform a Set For Life draw."""
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numbers = random.sample(SetForLife.POSSIBLE_NUMBERS, 5)
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numbers = random.sample(SetForLife.POSSIBLE_NUMBERS, 5)
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life_ball = [random.randint(1, 10)]
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life_ball = [random.randint(1, 10)]
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@@ -105,7 +105,7 @@ class Thunderball(Lottery):
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POSSIBLE_NUMBERS = range(1, 40) # Thunderball numbers range from 1 to 39
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POSSIBLE_NUMBERS = range(1, 40) # Thunderball numbers range from 1 to 39
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def draw(self):
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def draw(self) -> Result:
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"""Perform a Thunderball draw."""
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"""Perform a Thunderball draw."""
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numbers = random.sample(Thunderball.POSSIBLE_NUMBERS, 5)
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numbers = random.sample(Thunderball.POSSIBLE_NUMBERS, 5)
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thunderball = [random.randint(1, 14)]
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thunderball = [random.randint(1, 14)]
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@@ -37,11 +37,17 @@ class LotteryTUI(App):
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def on_button_pressed(self, event):
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def on_button_pressed(self, event):
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"""Handle button press events."""
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"""Handle button press events."""
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if event.button.id == 'draw-button':
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if event.button.id == 'draw-button':
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if self.query_one('#lottery-select').is_blank():
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self.query_one('#result-label').update(
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'Please select a lottery before drawing.'
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)
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return
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selected_lottery = self.query_one('#lottery-select').value
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selected_lottery = self.query_one('#lottery-select').value
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try:
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try:
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lottery_obj = request_lottery_obj(selected_lottery)
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lottery_obj = request_lottery_obj(selected_lottery)
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result = lottery_obj.draw()
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result = lottery_obj.draw()
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self.query_one('#result-label').update(f'Result: {result}')
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except ValueError as e:
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except ValueError as e:
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self.query_one('#result-label').update(str(e))
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self.query_one('#result-label').update(str(e))
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