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https://github.com/onyx-and-iris/obsws-cli.git
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scene_collection validation logic now in callbacks
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@@ -43,12 +43,32 @@ def studio_mode_enabled(ctx: typer.Context) -> bool:
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def scene_collection_in_scene_collections(
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ctx: typer.Context, scene_collection_name: str
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) -> bool:
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"""Check if a scene collection exists."""
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) -> str:
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"""Ensure a scene collection exists in the list of scene collections."""
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resp = ctx.obj['obsws'].get_scene_collection_list()
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return any(
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if not any(
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collection == scene_collection_name for collection in resp.scene_collections
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)
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):
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console.err.print(
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f'Scene collection [yellow]{scene_collection_name}[/yellow] not found.'
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)
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raise typer.Exit(1)
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return scene_collection_name
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def scene_collection_not_in_scene_collections(
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ctx: typer.Context, scene_collection_name: str
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) -> str:
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"""Ensure a scene collection does not already exist in the list of scene collections."""
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resp = ctx.obj['obsws'].get_scene_collection_list()
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if any(
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collection == scene_collection_name for collection in resp.scene_collections
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):
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console.err.print(
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f'Scene collection [yellow]{scene_collection_name}[/yellow] already exists.'
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)
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raise typer.Exit(1)
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return scene_collection_name
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def item_in_scene_item_list(
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